Confusion vs Curiosity in Fiction

greenmazeI recently sat in on a talk by New Mexico author RJ Mirabal in which he shared some of the lessons he learned on the road to publication. He made the point that an author must write in a way that grabs the reader’s curiosity enough to keep him turning pages, while always being mindful of “thou shalt not confuse.”

That’s certainly the case with best-selling mystery/thrillers. Pit a protagonist against an antagonist who is bent on stopping said protagonist in a race against “whatever” and you’ve got your basic thriller. The story is even more interesting if the hero/heroine is relatable or likeable and the villain is convincingly nasty with shades of humanity still clinging to him. The best mystery authors keep us guessing, leaving crumbs on a forest path for us hungry Hansel-and-Gretel readers to follow and consume along the way. These authors have learned one of the hardest aspects of writing – knowing how much detail to reveal and when to reveal it.

For science fiction and fantasy writers, this skill might be the hardest to master. Not only do they contend with the same elements writers of “normal” genres do in creating things such as characters and plot, they also have to present their new worlds in a way that a reader can grab hold of them. And (please and thank you) without using data dumps.

Real-world writers have the benefit of everyday things being understood at the outset. If a character is hailing a taxi on a rainy night in downtown New York City, we visualize that without a problem. Place that same character hailing a hovercar on a moon of Jupiter and some things might have to be addressed such as gravity, lack of atmosphere, radiation exposure, etc.

And then there are the sci-fi and fantasy readers who represent a different kind of audience. We are much more patient with a story than our counterparts who are drawn to reality-based fiction. The rules of individual SF/F worlds aren’t necessarily known from the beginning, but we’re willing to watch and wait for the particulars of magic or a new futuristic society to be revealed as the story unfolds. Even so, we will still give up on a story that doesn’t make sense.

To expect to create a suspension of disbelief, speculative fiction writers have to develop their own deep understanding of the worlds they make before presenting them to a reader. The result will be notebooks filled with information regarding politics, religion, social norms, and language, as well as diagrams and maps, character and creature sketches, rules of magic, naming conventions, and on and on. That’s the easy (and fun) part. But then, how much to convey?

I’ve struggled with this need to present just the right amount of everything in my own writing, with the hope of providing more feast than fodder. I don’t want to bog down the story with tons of description, history, or exposition of the science or magic that makes my world turn, but I don’t want to leave out so much that my world is incomplete or confusing. I also want to build curiosity and suspense. To this end I’m learning to apply the following advice from Orson Scott Card’s How to Write Science Fiction and Fantasy:

“[L]ook to see how much of your effort is spent on withholding information, and then examine whether your reader has any reason to care about what’s going on as long as that information is withheld. Most novice writers imagine that this is how suspense is created – by holding back key information from the reader. But that is not so. Suspense comes from having almost all the information – enough information that the audience is emotionally involved and cares very much about that tiny bit of information left unrevealed.

Usually the only information that you withhold is this: what is going to happen next. The climax of the story isn’t created by suddenly discovering what’s going on. The climax of the story is created by suddenly resolving issues that have been causing the audience a great deal of tension throughout the story. There’s no tension without information.”

As a reader, how much forgiveness will you extend to a writer when it comes to too much information or too little? At what point will you give up on a book?

If you’re a writer, do you struggle with balancing just the right amount of information for the story to make sense while still keeping the reader engaged?

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Image “Solving Maze Shows Puzzle Way Out” courtesy of Stuart Miles / FreeDigitalPhotos.net

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The Story

Here’s the absolute truth…

Theres-the-story-then5

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Call for Submissions: Speculative Fiction

For you speculative fiction writers, here are a few online magazines accepting short story submissions of science fiction, fantasy, and/or horror.

itunesArtTemplate500_mediumLIGHTSPEED, a Hugo-nominated digital science fiction and fantasy magazine, has put out a call to women writers of science fiction for a special June 2014 double issue. Women Destroy Science Fiction! will include original and reprinted short stories of 1500-7500 words and flash fiction of 1499 words or less. They pay 8 cents/word for short stories and flash fiction, 2 cents/word for reprints. Submission deadline: February 14, 2014Click here and scroll down to find their guidelines.

Women Destroy Science Fiction! was funded through a Kickstarter campaign within seven hours of posting it to the Internet. Pledges continued coming in and broke through their second stretch goal to fund a Women Destroy Horror! issue. If they reach their last goal, they’ll also produce an issue devoted to fantasy.

The Kickstarter campaign will continue until February 15. If you’re interested, pledge just $5 to receive both Women Destroy Science Fiction! (ebook issue of LIGHTSPEED) and Women Destroy Horror! (a special ebook issue of Nightmare Magazine), plus three randomly-selected ebook back issues of LIGHTSPEED. Check out more pledge options on their Kickstarter page.

ClarkesworldClarksworld is a Hugo award-winning monthly science fiction/fantasy magazine that’s open for submissions of short stories of 1000-8000 words (preferred length is 4000). They pay 10 cents/word for the first 4000 words, 6 cents/word thereafter. Science fiction need not be “hard” SF, but rigor is appreciated. Fantasy can be folkloric, medieval, contemporary, surreal, etc. Horror can be supernatural or psychological, so long as it is frightening. See their submission guidelines that include a list of what will likely make your submission a hard sell.

nightmareheader_201402Nightmare magazine is seeking original horror and dark fantasy stories of 1500-7500 words. Stories of 5000 words or less are preferred. All types of horror or dark fantasy are welcome; if in doubt, submit it and let the editors decide. No subject should be considered off-limits, and they encourage writers to take chances with their fiction and push the envelope. They pay 5 cents/word for original fiction, on acceptance. Nightmare also publishes two reprints each month. Though most reprints are directly solicited, you’re welcome to submit, but keep in mind they’re only interested in those stories currently available online in any form. They offer 1 cent/word for reprints, on acceptance. Go to their submission page to read the guidelines.

Good luck! What other online magazines are accepting spec fic submissions?

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Welcome, Fellow Wanderer!

ID-10063119I’m glad you found your way here.

I’ve considered starting a new blog for several years now. Funny how “thinking about” can’t make anything happen without some kind of actual forward movement toward the doing part. But here I am, finally, and here you are.

My plan to take over the universe starts with this blog — a place where I share the results of my wanderings through the uncountable speculative fiction worlds waiting to be discovered out there in the ‘verse. Some stranger-than-fiction findings from the planet we call Earth might even make their way here. I hope you’ll share your journeys and discoveries with me, as well.

Here you’ll also find postings about my writing journey, which always starts with “thinking about” and moves along different tracks and at varying speeds (depending on how much chocolate I consume in the process) towards what I hope is a coherent, compelling tale worth reading.

The tagline of this blog is “A Wanderer of Worlds.” Aren’t we all wanderers to some extent? I don’t know about you, but I haven’t found my way home yet. That unsettled feeling used to nag at me, hissing in my ear that I was some kind of strange creature. The feeling is still there, but now it’s like an old friend who whispers to me from a butt-shaped impression she’s worn in my favorite couch:

All who wander are not lost. ~ J.R.R. Tolkien

You’re here. I’m here. Let’s say we make this journey together.

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Image “Moon” courtesy of Salvatore Vuono / FreeDigitalPhotos.net

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All who wander are not lost.~ JRR Tolkien

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